For all three of my animated videos i decided that instead of trying to animate every key frame with physical and dynamic with pin point precision, i would instead use dynamic solutions to speed up my process and also add more accuracy to the scenes. Therefore i would have to delve into the world of dynamics within Cinema 4D.
I also wanted to make it look a bit more alive. The general dynamics still remain looking a bit stale, although it reacts properly with real life dynamics i feel like adding a formula effector could add a bit more fluidity and range to the scene. In terms of being able to show rain and air particles in a more visually interesting way this will definitely help show this.