As this was a group project a lot of effort went in to collaborating and gelling well within a team. Overall this process went very well. I felt that as a team we worked really well supporting each other along the way and generally respecting each others workflow and personal process.
Once the project roles were decided I was pretty much left to create the 3D elements in piece. Adam did make storyboards which helped me out a lot as I realised which sections of each video needed what and I think this management and support really helped me to produce elements that were actually essential to the success of the project. This meant I could get to work on the 3D specs straight away. Of course by the end the elements all looked very different to the initial prototypes and first drafts, but this has taught me a lot about give and take and adapting skills and workflow to fit with the constantly changing aspects of the project.
Of course the elements had to be framed and shot correctly to allow for the callouts to fit in and look professional, and I have outlined this process in one of my previous blog posts.
This process on top of constant communication and back and forth regarding the correct placement of 3D elements. length of footage and movement within each segment of animation meant that the overall product looks sleek and somewhat professional.