PROJECT 5 – The Final Brief

For project 5 I will be revisiting C-TEX and making a further 2 videos to complete the C-TEX Colour package. These will be available after the client has made the initial purchase of the machine and therefore will go into a lot more detail about pre installation of the machine and also training there workers to use the machine, and also showing the managers how to get the right information that they need from the spreadsheet that the program creates. Detailing different information about the materials being tested.

The first video is the sales video which was completed for Project 3.

The second video is a pre installation guide –

Pre-Install Video Script

Should be less than 5 minutes

Thanks for buying c-tex colour, this video guides you through 2 things:

1. The information we need from you in order to manufacture c-tex colour ready for you

2. For you to prepare ready for the installation

So…the information we need.

Firstly, we need a photo of where you would like c-tex colour to be installed. Here are some examples…

Then we need some dimensions so we can fit c-tex colour to your machine

Here we show you the dimensions we need

Secondly we need to know the direction the fabric is flowing in: please indicate this with an arrow

Thirdly we need to know at which side of the machine you wish the PC and Operator monitor to be located

Also please take a photo of your length measuring wheel (if you already have this installed) so we can assess how to fit our encoder onto this

Lastly, machine construction: Please indicate the materials your machine is made of and thicknesses. For example, Solid Mild Steel 6mm thick, Mild Steel Box Section 2mm thick with section of 100 or Wooden Section 15mm.

Therefore, the photo you send us will need the additional information as shown here (photo with all details on)

We can then build c-tex colour to fit your machine

Onto the second step:

For the installation we need:

Network Access to machine area for us to connect the c-tex colour PC to your network

Electrical power: single phase

If you have not purchased a control cabinet from us and you will be providing yourselves this needs to be onsite when we arrive. We require minimum internal dimensions of Height: 1000mm, Width 600mm, Depth 600mm. The operator monitor can be mounted above the control cabinet of you can purchase a control unit with monitor surround.

If you have not purchased a PC from us and you will be providing yourselves, please ensure this meets the specification we list in our agreement document and is available when we arrive onsite

If you are running c-tex colour for an inline process, for example a continuous dye range or sanforiser or compactor we will also need a mains compressed air supply provided, to include a regulator and moisture capture mechanism.

When we arrive onsite for the installation we need to meet with your factory engineering manager and IT manager to present what we are going to be doing while onsite and what support we need.

We will also need a meeting room with a projector or large monitor in order to give a training presentation for 1 hour. For the training we will need your colleagues who will be: operating c-tex colour, analysing the results of c-tex colour and managing the implementation of c-tex colour.

Adam has done these rough storyboards which really helped me to visualise what exactly needed to be done in terms of 3D animations. As this is the job role i will be fulfilling for this final project. I will of course have to make some more detailed sketches of what exactly needs to be shown in 3D and camera movements etc, however this quick visual is very handy for mapping out the whole video 2 sequence.


The third video is a training video – Full Script to follow…



Project Development

After the prototype presentation I feel that my idea was not really clear enough. This is mainly due to lack of research into the specific genre i am going for as well as game trailers in general. The genre is important as it will really help to influence the target audience.


My keywords also need some development as 2 out of the 5 were not really specific to the actual brief. The amended key words are

Thriller – The sense of thrill and action, spontaneous excitement

Suspense – The music really felt like it was always about to go somewhere but never really lifting off, this constant sense of build up and anticipation was nail biting and i wanted to reflect this in the trailer.

Espionage – Like something you

Stealth – The piece of music to me was very intense without being to slow and an element of creeping around in the shadows was what i visualised. A Sam Fisher type character using the shadows as part of his strategy.


Pursuit ( in place of visual effects as visual effects is not really directly related to my reaction and interpretation of what the music meant to me.) – The element of chase was very vivid in my mind when listing to the track. The constant cat and mouse scenario looped over and over.

The Target audience was also something that needed some serious thought. Who would i be marketing this game towards and how would the trailer spur their desire.

Initial during the presentation i had envisioned a game trailer, however on further inspection it seems my idea was not a real representation of the in game aesthetics or dynamics.

For example: Halo Wars – Gameplay

Compared to the trailer:

I used this example as it is also a strategy game. However I feel after review this that the game i am creating the trailer for does not really fit into the strategy genre.

Instead games like splinter cell and Hitman are probably a better representation of the kind of content you could expect to see, however as an indie game the styles and cinematic will be simplistic and snappy. A similar simplistic approach to a game called LIMBO.


This is also a sort of puzzle game and the style is a silhouetted foreground with a sort of motion blur background. This idea is really simple yet very effective and i think this kind of style will be the basis for my game trailer.

I plan to make my original idea as i think some games do actually have trailers that are quite different to the actual game like halo as i mentioned above there is also civilisation builder type strategy games where the trailers do no really represent the way the game works as you play through it.

Civilisation 6 Trailer:

Civilisation 6 Game play:


Therefore i aim to create suspense and thrill through a sort of chase sequence. This is perfect as due to the brief there is not allowed to be any dialogue however a chase scene doesn’t need this. It also creates tension and an increased heart rate which hopefully will help the audience to believe in the product and gain interest for it. As trailers don’t always have to show the actual running of the game.

I also hope to do a survey to gauge whether this will be worthwhile and to see whether a more detailed trailer will gather audience even if the trailer doesn’t truly reflect the game but only acts as a sort of feel and general idea of what the game is surrounding.

I aim for the game to be a sort of puzzler, strategy and escape game. However the trailer is more of an epilogue, more to show how you got there rather than what the game itself represents. Sort of an in game cutscene.